Christian
Christian

4 Interactive and Insightful Retrospective Methods for Remote Teams

Do you want your boss to love you? Well, then increase the performance of your team! Go from being an average car to being an explosive rocket.

How? Download my free and science based eBook on " Reaching team flow in 12 easy steps " and take is seriously. But now let's get to the actual topic of this text.

It’s not easy. By this, I mean that it’s not easy to find interactive, fun and, at the same time, value-adding retrospective methods which you carry out remotely within your team.

Escape your daily routine 

In my opinion as a scrum master and psychologist, the retrospective methods that can bring team members out of their everyday life are particularly valuable. This lets them see things from a different perspective. 

This is why I have summarized 4 remote retrospective methods here. The 4 ideas here are a little different, a little unusual, but also work in a remote context. 

Remote Retrospective Method 1: Skribbl

The following retrospective method is particularly suitable if you want to have a fun, interactive check-in. This is a check-in that prepares your mindset for the rest of the retrospective.

Most of you will know of this game, but probably not in this remote context yet.

With Skribbl, it’s all about guessing what others are drawing. That means someone from the team gets a term - for example, “Sprint”. He is the only one (possibly in addition to the Scrum Master) who knows this term. And now has to draw it as well as possible. 

Drawing things - for example “Sprint”. However, the rest do not know what to draw. And must guess what it is based on the drawing. This often results in some creative ideas. And of course, laughter!

Here’s what you need to do.

  1. Visit Skribbl.io.
  2. Create a private room. This is shown at the bottom of the following screenshot. 

A private room means that only you and your team are in, and no other online player can join.
Don’t forget to fill in your name and choose the right language.

  1. Next, you enter the lobby. Here you can set the number of rounds, the language, and the amount of time to draw - see screenshot on the left.

Most importantly: You can also enter your own words to be drawn, so that this remote retrospective method really prepares for your last sprint!

For example, you could have the words “Sprint”, “Customer”, “Daily”, “Product” or “Johannes” (a team member) drawn. Depending on which area you want to get the team ready for, in the rest of the remote retrospective. 

You can enter the terms you want to use in the field below and tick the box that comes after it, so that the game only uses words that you have entered. 

It is important that you arrange the terms (as described in the field below) with a comma after each one, enter at least four terms and the words have a maximum of 30 characters.

  1. Next, it’s time to share your room with other team members. You have to copy the link to your room at the bottom of the screen (at the bottom of the last screenshot).
    Then, you can send it to the other team members. If in doubt, just click on the orange “Copy.”
  2. If you want to test it by yourself first: Use the incognito mode of your browser (simply open “new incognito tab” or “new private window” in your browser) to share the link with yourself and to have at least two or more players. You can only start the game if you have two players in the room.
  3. Now you can get started. The game randomly decides who starts. The time is running in the top left. Team members should draw the term they see above as soon as possible.
    If the other team members have guessed the term and there is still time left, the next term can be drawn. There is one more point for each correctly guessed term.
    Here you can see my unfortunate attempt to draw “Sprint”. Mh, I’ve never been able to draw. 
  1. Before playing for the first time, I recommend that you share your screen and share the game. The team members should all have briefly seen the screen remotely and understood the basics of the game.

    You can also point out the different colors and pen sizes. And the fact that you can always write comments on the right - which is a lot of fun. Finally, it’s probably also good to know that the letters of the term you are looking for are even automatically revealed at the top over time, if it is not guessed.

  2. Depending on how much time you have, you can set the game up differently. Either everyone suggests at least one term, or you only have 5 terms prepared and if these were guessed correctly, the game is over. 

In principle, that’s about it. At best, the game generates a few laughs, and you may discover that someone on the team has a secret talent for drawing.

Something to note is that It is not easy to draw in the tool if you do not have a touchscreen, so I recommend using simpler terms. Team members should have a quick sense of achievement at the beginning of the remote retrospective. 

Final notes and psychological background

In theory, for this game, you could also organize yourselves into two sub-teams that compete against each other. To do this, you also have to be able to share the screens accordingly, so that the two teams can view two different screens. This may not possible with every remote video tool.

The nice thing about this game from a psychological point of view, is that it has the same effect as the draw toast exercise: The mental models of the team members of various things - product, sprint, customer - are automatically presented and thus aligned with each other. 

For example, you might notice that a team member associates something negative with “customer” because he chose the color red in his drawing. You can find more about this in my blog post on this retrospective method .

Remote Retrospective Method 2: Who am I?

The second remote retrospective method is not quite as dependent on technology. 

If you are unsure whether, for example, the above-mentioned game is running for everyone, I can recommend the following method or game - a classic: Who am I.

If you don’t know the game, here is the basic idea: everyone in the team gets a different character and a different name. You yourself don’t know who you are, while others on the team all know who you are. 

The goal is to answer who you are, with questions that can be answered with “yes” or “no.”

This game is also best suited as a check-in to get the rest of the remote retrospective going in a fun and interactive way.

The background and process

The nice thing about this remote retrospective method is that you have to put yourself in the shoes of others and take a different perspective. Just like in the exercise before, also getting to know the different mental models of other team members. 

Here’s how you can do it.

  1. You write a (possibly fictional) person for each team member - who everyone on the team should know. For example, you could write “Donald Trump”, “David Hasselhoff”, “Mowgli”, “Aladdin”, “Maya the Bee”, “Justin Bieber” - or the name of your CEO.

    Of course, if possible, you should relate the whole thing to your team and your sprint.

    In this respect, you can also convert the game and just make a full swap. Everyone on the team just gets the name of another team member!

    My recommendation would be both: a couple of team member’s names, and a few celebrities. So that it’s not so easy to guess who you are.

  2. Normally, each team member would now stick the name of the person you represent on their head, without seeing who that person is.

    Unfortunately, this is quite difficult in a remote context, so here comes the hard part.

    You have to hold the name for every team member up to the camera. However, the person himself/herself is not allowed to watch while this happens.

    At that moment, each team member must write down who the other people in the team are.

  3. This way, the foundation should now be laid. Everyone has a name that he or she doesn’t know about.

    Who starts? The person who is in the video chat at the top right. And then it goes clockwise. 

  4. Everyone asks a question about themselves. If the question is answered with “Yes”, you can ask another question about yourself - in order to hopefully get closer and closer.

    For example, if you are Mowgli:
    “Am I a human?” - Yes.
    “Am I a man or a woman?” - cannot be answered because it is not a yes/no question.
    “Am I a man?” - Yes.
    “Am I from Europe?” - Not that easy. No.

    And then you move on to the next person.

  5. Depending on the time horizon, you could play the game until everyone has guessed their character. Or you can play until the first one has guessed it - or just fix it for 10 minutes.

And that is about it. A few laughs are guaranteed in this game too!

As you can imagine, this game cannot be played with a large team. In my estimation and experience, I would play it with a maximum of 8 people.

Remote Retrospective Methods 3: Retro Tools

This will be the shortest part, but should never not be mentioned! As you probably know, there are already many corresponding online tools that have been developed for remote retrospective methods.

I have heard the most positive feedback from Parabol Board users. Funretro is relatively simple but works. Retrium Board is also a competent tool that is one of the most widely used.

But I can most likely recommend another tool, and with full conviction - and “bias”: Because I helped develop this tool myself. 

With a focus on psychology

I’m talking about Echometer. The focus of Echometer is on the targeted team development from a psychological perspective. Here you have a comparative overview of various retro tools.

Comparison of remote retro tools

Evaluation criteria Echometer Retrium Board Team Retro FunRetro (formerly EasyRetro) Parabol Board Kollabe
Interactive online retrospectives Yes Yes Yes Yes Yes Yes
Automatically generated retro summaries Yes Yes Yes Yes Yes Yes
Support of facilitator (e.g. automated check-ins) Yes Yes Partially No Partially Yes
Templates for every level of team maturity Yes Partially Partially No No Partially
Continuous tracking of action items</br> (retro to retro) Yes Partially Partially No Yes Yes
Team development measured over time Yes Partially Yes No No No
Collecting feedback before retros (optional) Yes No No No Yes No
Organizational Health Checks Yes No No No No No
Health Check Item Pool with Nudges (Food for thought) Yes No No No No No
Support for mobile devices </br>(for on-site or hybrid retros) Yes No No No No No
Integrated Online-Whiteboard Yes No No No No No
Data protection (developed and hosted in Germany) Yes No No No No No
Free version (after trial) Yes No No Yes Yes Yes

Echometer helps the team to reflect on the right things. At the same time, it helps to run continuous team health checks.

You can by the way without a login you or your team carry out a retro with our tool.

Simply follow this button to open your first retrospective, choose your retrospective questions and invite the team via link:

There are  more than 30 kickass retrospective  ideas available (still growing, no worries).

If you are still unsure, simply read through Holger’s (Agile Coach) experiences with our tool .

Remote Retrospective Methods 4: The Johari Window

The fourth retrospective method Remote has a slightly different focus. It is not as suitable as the rest as a check-in, but more as an explicit team development workshop. 

This method is about developing individual team members in specific ways, and it works particularly well remotely if you use an appropriate tool. 

More specifically, this exercise focuses on uncovering blind spots of all team members. 

The psychological reasoning

90% of people think they are above-average drivers (Svenson, 1981). 90% of professors consider themselves to be above-average researchers (Cross, 1977).

Do you understand? 90%! That’s pretty unlikely. It seems as if we are not so aware of ourselves - or as if we have many blind spots.

Knowing this, it makes sense that the more you are aware of your own strengths, weaknesses and trigger points, the better you can work in a team.

Well, let’s make sure that you get to know yourself better.

Psychologists Joseph Luft and Harrington Ingham (1955) have developed a nice method for this - the Johari window. I’ll explain it together with the procedure.

The remote approach

  1. First, you should explain the background of the exercise. For example, you can present the facts that I just mentioned. In addition to this, the following graphic now comes into play.

The psychologists have developed a graphic with four fields. For example, what do I know about myself, that others also know about (top left on graphic: arena)? 

The workshop is now intended to help match the team’s common perceptions of individual team members. In order to make possible blind spots - both possible strengths and weaknesses - more visible.

  1. To get started, it’s best to always focus on one team member. For example, let’s say we focus on Susanne first.

    First, Susanne goes to the following link - the tool is necessary: https://kevan.org/johari

  2. After Susanne opens the tool with the link, she has to fill out the Johari window for herself. These instructions are also on the website: You search for 6 terms that best describe one of all these attributes.

    It is also not a bad idea for everyone in the team to fill this out at the same time, but it could get a little more complicated in the next step…

  3. … because you now have to choose a unique name. The classic names, for example Christian, are usually already taken. You can also think of a code here, that you can memorize quickly.

  4. Next, it’s the others’ turn to give their perceptions of Susanne. Susanne copies the link at the bottom of the next screen and sends it to all other team members. The screen looks something like this (don’t ask me why they made this tool so dark…):

  5. After the others have also selected the attributes for Susanne, you can see the results through that same link. 

  6. Once the results are available, what’s left is a relatively “effective” approach: Susanne tells the others what things she expected to find in the “arena” field. 

  7. Then, Susanne says what surprised her. She perceives herself as “happy”, but no one else does? Interesting. Maybe she always perceives herself as happy, but somehow it doesn’t translate in her behavior.

    This perception can now be compared with that of the others.

  8. Here’s where you come to the next exciting part: Which are blind spots? Which of the attributes are new for Susanne?

  9. After this, the other team members should always explain what they have chosen if possible. For a more valuable discussion, name situations that explain your selection. 

Here you can ask and discuss many more questions, but the explanation is the most important thing to do. 

It is of course important, to pay attention to the feelings of the participants, and everyone must participate voluntarily. 

When everyone is done with describing Susanne, the other team members are next.

When in doubt, if there is not enough time, you could have another team member do the exercise every two weeks at the beginning of a retrospective. This way, it remains exciting and varied, and everyone gets the same amount of time.

Conclusion

It is not easy to find good remote retrospective methods. With the four very different approaches - from playful to psychologically sound - I hope I was able to meet your taste.

Being a psychologist, I published a free eBook on a very similar topic: “ 12 science based workshops on Team Flow & Mindset Change %E2%80%9D. 

In it, I have many other psychology-based workshops. You can find more information and download it following this link .

If you are searching for fun retrospective ideas, check out our post on 54 Kickass Retrospective Ideas for Agile Teams (including the Mario Kart Retro & the Team Morale Health Check).

By the way, one of the best methods of sustainably developing the agile mindset of team members is to implement an agile health check. Our free team health check kit can help you ask the right questions - just click through.

Blog category

More articles on "Agile Retrospective Ideas"

View all articles in this category
10 Tips for Great Retrospective Action Items incl. Examples

10 Tips for Great Retrospective Action Items incl. Examples

A lot is said in retrospectives - but does your team also derive good measures from them? Here are tips and examples of how to make good measures work in retros!

5 phases of a retrospective alone are not enough: the Double Diamond model

5 phases of a retrospective alone are not enough: the Double Diamond model

Many teams frequently change the format and design of the phases of their retrospective to ensure variety and stimulate the creativity of team members. But what is the decisive factor for a success...

7 Best Retrospective Tools for Easy & Fun Retros in 2025

7 Best Retrospective Tools for Easy & Fun Retros in 2025

Want to jump start a retro with the best retro tool on the market? Learn what makes a good retro tool - and get direct access.

42 Fun & Creative Retrospective Icebreakers breaking any Ice

42 Fun & Creative Retrospective Icebreakers breaking any Ice

Are you looking for unusual icebreakers for the check-in or retrospective check-in methods for your next retrospective? I'm glad to hear that, because a good, interactive check-in or icebreaker can...

54 Fun Retrospective Templates That Spark Fresh Insights

54 Fun Retrospective Templates That Spark Fresh Insights

The best & most fun retrospective ideas: From classics like "Keep Stop Start" to creative methods like the "Spotify Health Check".

When should a sprint retrospective happen?

When should a sprint retrospective happen?

If you just searched Google for "When should sprint retrospectives take place", you probably want one of these two questions answered: - When in the sprint cycle should sprint retrospectives happen...

3 best retrospective questions with online templates

3 best retrospective questions with online templates

You just searched for "3 Retrospective Questions" on Google? Great, then you've come to the right place🎉\ In this article, I want to give you an overview of different retrospective formats that al...

10 Simple & Important Agile Retrospective Ground Rules

10 Simple & Important Agile Retrospective Ground Rules

Agile retrospectives are an essential part of any agile team. They give team members the opportunity to reflect on their work, identify opportunities for improvement, and set goals for the next spr...

What are the top-rated online retrospective software tools for agile (scrum) teams?

What are the top-rated online retrospective software tools for agile (scrum) teams?

The best-rated retrospective software tools (i.e., with the best ratings) are Echometer (4.7/5 - see Echometer G2) and Parabol (4.6/5 - see Parabol G2). This information is based on public user and...

Echometer Newsletter

Don't miss updates on Echometer & get inspiration for agile working